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Articles posted by Niraj Shah
Warhawk patch v1.4 coming on July 16th 2008
The new Warhawk patch (v1.4) will be able to download in July 16th 2008 at 10:00 AM GMT according to Dylan Jobe. The new patch will come with two new game modes for every map (including the booster packs), and will be available for free. The two game modes are Hero and Collection (details below). The update also includes several improvements including "Quick Join", lower Rank and Reward restrictions, minimum rank hosting option, select respawn area, new "Winning Team" ribbon and more.
Hero:
This is a team-based game mode in which one member of each team is randomly selected to be their team’s Epic Hero. Players score points for their team by killing the enemy Hero or by killing enemies while they’re the Hero. The team that reaches the score limit first (or has the most points when time runs out) wins the game.
Really what it all boils down to is a huge battle between 2 armies that are being lead by 2 Epic Heroes!
While you’re the Hero, you get some pretty incredible buffs…the mode’s called Hero after all so you’ve gotta be tough!
You get crazy high damage resistance which is like having 500% health. All of your weapons do twice the damage. And the armor-piercing values for your weapons are increased so that some weapons that normally can’t hurt vehicles like Tanks and Turrets, now can!
Now you aren’t the Hero for the entire game. Once you are selected as the Hero, you have a limited amount of time to go on your berserker-blitz-rampage-of-carnage-awesomeness. See the shots above for the Hero meter in the upper left-hand corner. Also note the crazy visuals that are rendered when you’re the Hero. You glow your team color, you emit light the same color as your team, you growl a scary sound that strikes fear in you’re your foes, and of course, energy sparks…must….have…energy sparks!!!
Scoring is simple: If a Hero kills a player, he scores 1 point for his team. If a normal player, or more commonly, a group of players, kills the Hero, 1 point is granted for the team. If a Hero kills the other enemy Hero, then 2 points are scored for the team.
Oh…but here’s the downside for the Hero…everyone is gunning for you! If you die, then a new Hero on you team is given the chance for Epic Hero Greatness!!!
Did I mention that Heroes are always displayed on the mini-map!?!?…and with a star no less!
Simply stated…this mode is wicked intense!
Collection:
This new gameplay mode is like multi-flag CTF. There are 4 energy cores scattered around the map, generally positioned in the center or between the 2 team’s main bases. Each team has a Reactor where Energy Cores are taken to score points.
In the screen shot above you can see 2 Energy Cores positioned on a Eucadian bridge. Bringing these Cores back to your team’s reactor will score points for your team…and you can carry more than 1 Core at a time.
The scoring system is progressive, so if you score just 1 Core, your team gets just 1 point. 2 Cores will score 3 points. 3 Cores are good for 6 points…and if you manage to work as a team and bring all 4 Cores back to the Reactor at once, then your team scores a whopping 10 points!
As you can see in the screenshot below, the Cores are displayed on your character and the more you are carrying, the more you see whirling and orbiting around you. You’ll also see them on the mini-map as pulsing energy symbols. The score is displayed in the upper right corner as usual, but there is a new display there for Collection mode. It’s the little yellow number that shows you how many Cores your team currently is currently carrying. This ends up being critical for knowing where your focus should be; Offense or Defense.
Collection mode is fun as &#@%! and really helps promote teamwork and yield some truly fantastic risk-vs-reward moments!…and you can press the TRIANGLE button to throw the Cores you are carrying! Passing Cores among your team is “super-effective” 🙂
So that’s a quick run down of the new modes and we can’t wait to have our player around the world start playing 2 completely new ways to enjoy the fast-paced world of Warhawk!
PlayStation Store update for July 10th 2008
The US has received a big update this week with four new playable demos while Europe has only received one new demo. The US has also received some new game add-on content, videos and trailers. Echochrome is now available to download from the European PlayStation Store for both the PS3 and PSP, and there is also a new character for High Velocity Bowling available for purchase.
European Additions:
- Playable Demos
- Top Spin 3 demo
- Downloadable Games
- Echochrome (£6.99)
- PSP Demos
- Echochrome Micro (£4.99)
- Game Add-ons Content
- High Velocity Bowling – Amber Vorgees (£0.69)
- Videos and Trailers:
- Echochrome trailer
- Kung Fu Panda trailer
- Movement (Paris) videos (x8)
US Additions:
- Playable Demos
- Siren: Blood Curse Demo
- Monster Madness: Grave Danger Demo
- WALL-E Demo
- The Chronicles of Narnia: Prince Caspian Demo
- Game Add-on Content
- Tom Clancy’s Rainbow Six Vegas 2 – Gift Pack DLC
- Rock Band
- "Working Man (Vault Edition)" – Rush ($1.99)
- "Closer to the Heart" – Rush ($1.99)
- "Snow (Hey Oh)" – Red Hot Chili Peppers ($1.99)
- "Tell Me Baby" – Red Hot Chili Peppers ($1.99)
- Game Videos
- SOCOM: U.S. Navy SEALs Confrontation – Assault Trailer
- Elefunk Official Trailer
- Siren: Blood Curse Story Trailer
- Super Stardust HD Add-on Intro
- AST Dew Tour – PlayStation Pro Moments
- AST Dew Tour – Behind the Scenes with Spinner
- AST Dew Tour – Bilko’s Road to Finals
- AST Dew Tour – Burnquist Talks
- Civilization Revolution Launch Trailer
- Brothers in Arms: Hell’s Highway Destructible Cover Gameplay Video
- Dead Space Dev Diary #1: Greenlight
- Movie and Blu-ray Trailers
- Quarantine
System Software Ver. 2.41
General
- This update fixes the problem that has prevented a limited number of PS3 systems from activating properly after updating to version 2.40, which was caused by certain system administrative data being contained in the HDD.
PS3 Firmware 2.41
PlayStation Firmware 2.41 is now available to download. The new update fixes the issues in Firmware 2.40 that bricked PS3s when it was released last week. The update includes all the features in firmware 2.40 including Trophy Support and in-game XMB. Hopefully, this also means that the Super Stardust HD v4.0 patch will also be available to download soon.
The update has added a new tab to the Profile screen which shows your last game played along with the date and time, and the Platinum Trophy image has changed from "Crown" to an actual trophy with a crystal globe inside. Both of these changes were not mentioned in the official change log.
Original Article:
Eric Lempel, Director of PlayStation Network Operations, has posted a message on the PlayStation.Blog announcing that firmware 2.41 is coming soon. He confirms that the problems in firmware 2.40 have been fixed and gamers will be able to update their console without worrying about bricking it. Lempel didn’t mention a specific release date but you can expect the update within the next day or two.
Eric Lempel:
"Hi, everyone. As many of you know, we released PS3 firmware update v2.40 last week, but had to take it offline temporarily because, for a limited number of users, the XMB wouldn’t display after the update was installed. We’ve been able to fix the problem, and I’m happy to report that firmware update v2.41 will be released shortly.
We want to extend our apologies to the PlayStation community for any inconvenience. Now we’ll be looking forward to seeing everyone online and racking up those trophies!"
[Originally Posted On: 08/07/08 08:52 AM]
PlayStation Network downtime for Europe on Wednesday, 9th July 2008
Gamers currently enjoying their summer vacation may want to take this notice into account. The European PlayStation Network will be undergoing scheduled maintainance this Wednesday (July 9th 2008) between 7:00 AM and 1:00 PM BST. During the maintainence period, some gamers will not be able to sign-in to the PlayStation Network and you may experience frequent disconnects from the network. It is therefore best to avoid any online games during this period.
The announcement was made on the European PlayStation Board.
Rumor Alert: Firmware 2.41 coming this week
Firmware 2.40 is still unavailable to download following complaints from gamers. It now appears that Firmware 2.41 could be released this week to allow users who are still on Firmware 2.36 (or lower) to upgrade. Any other problems in Firmware 2.40 are also likely to be fixed in this update for users who have already upgraded to 2.40. SCEE has not denied the rumors but didn’t confirm them either.
"I saw them," said a rep to VG247 when asked if Sony was aware of the rumours. "I can’t confirm anything at the moment, though." This report is considered as a rumor until Sony make an official statement on the status of firmware 2.40 or announce the release of firmware 2.41.
Problems with the PS3 and improvements to make it better
Firmware 2.40 brings the PS3 closer to a fully-fledged system, but there are still problems with the system software and features that are missing. In this article, we detail some of the problems faced by the existing system software and what additional features can make it better. While not everyone will agree with the problems and improvements features in this article, it just goes to show how many flaws the system has and how far off it is from perfect.
Don’t get me wrong here. I love my PS3 but there is always the need for criticism.
Current Problems (and possible solutions):
- The friends list takes long to load – if you have over 50 friends, your friends list can take a while to load, in addition, it takes some time for their online status to refresh. One way to solve this problem is to cache the list and reload it as needed. Currently, it seems that the list is loaded fresh every time the console is started.
- Lack of supported video and audio formats – only a limited number of video and music files are supported by the PS3. While the recently introduced DivX compatibility makes it easier for some people, there are still many formats that are missing. Currently, the PS3 cannot be classified as a “media center” without better compatibility.
- In-game XMB is slow – while the in-game XMB is a nice feature to have, it can be slow and clunky. With a whole SPU dedicated to the XMB, it’s the memory that is causing the problem, which is only 256MB for the entire system (thought there is also another 256MB in the GPU). One way to speed up the in-game XMB is to only show the features that can be accessed in-game, and hide the rest.
- In-game music playback – Firmware 2.40 introduces in-game music playback, but is only compatible with titles that support the feature. It’s up to the developers to make the feature available. Sony should allow the feature by default, and simply allow players to mute in the game’s music by changing the game settings. This will allow gamers to play their own music while also leaving the sound effects in place.
- Downloading while on power-save mode – you can only download content while the system is switched on. It would be great if there is a power-save mode (a mode between stand-by and full power) that allows you to download things while saving power.
- Screensavers – if you leave your PS3 idle, the screen simply dims down or runs folding@home if it’s configured to do so. It would be great if there were some actual screensavers or even an auto-off feature, something similar to that of the PSP.
- Better flash player – the PS3 web browser is decent, but the flash player cannot support all flash content. It would be great if the flash player was in the same league as a PC or Mac.
- Limited friends list – Firmware 2.40 upped the friends list limit from 50 to 100, but this is still very restrictive. My friend list is closely reaching this new limit and it could be months before they decide to increase it again. Why not just allow an infinite number of friends?
- Online version of Player Profile – Player’s profile has changed in Firmware 2.40, showing something similar to a “gamers card”. Why not introduce an online version of this or at least offer an API for developers to create their own? People want to share their achievements and “now playing” statuses, so why not let them.
- Better Remote Play – the PSP/PS3 cross-compatibility features are great, but there is still room for improvement. Why not let users edit their account (via Account Manager) from their PSP. Mirror the screen on both the PSP and PS3 rather than showing the “Remote Play in Progress” screen on the PS3.
- Better messaging – the messaging system is good for sending messages to offline friends, but when you want to chat to someone online, IM would be so much easier if you don’t have a mic. Adding IM to the chat room would allow gamers with no mic to still join in.
- Allowing users to change PSN Name – currently, you cannot change your PSN name. Sony should allow users to change their name if they no longer like they current name, but limit it to once every six months to stop abuse.
- Message list – prior to Firmware 2.40, clicking on a friends name would show you the message list between the two of you. It now displays the player’s profile. It should be the way it was. Now you have to press TRIANGLE and then select [Message List] to see your messages.
New features to improve the PS3:
- Cross game chat/in-game chat – for games that don’t support chat, the XMB should provide an alternative, allowing gamers to communicate. Cross-game chat would allow gamers to keep in touch with friends playing different games.
- Email to PSN (and vice versa) – allow users to send a message to your PSN account using a email address and vice versa could help keeping it touch with friends who don’t own a PS3. A personalized email address like [psn_id]@psn.playstation.com would be great.
- Message Notification – get an email sent to your registered email address when you receive a new PSN message.
- Better online Profiles – allow gamers to add more information to their profile page rather than just “About Me”. This would avoid duplicate questions like “how old are you?” and “where are you from?”, as it can all be on the profile page.
- RSS Reader – like the PSP, a RSS reader feature would allow gamers to subscribe to podcasts and photo feeds. Hell, why not also let gamers subscribe to their favorite news websites too.
- Skype – again like the PSP, a Skype client would be great. Not only can you have voice conversations with friends, if you have the PlayStation Eye or Eye Toy, you can also have a video call with friends and from around the world.
- Upscale PS3 titles – if you are playing a 720p game on a TV that supports 1080p, why not upscale games like you can upscale DVDs? Of course, this might make developers lazy.
- Friend Finder – you may not always know your friend’s PSN ID, so why not allow gamers to search for their friends using their email address. Even better is allowing gamers’ to import their address books from Hotmail, GMail and Yahoo and auto-search for people they may know.
- Login to multiple PSN accounts – you can currently only login to one PSN account at a time. Why not let gamers login to two or more accounts when playing multiplayer games. That way, both users can get points for playing games like Warhawk on split-screen.
- Password Protection – anyone can login to your Local User account when they turn on your PS3. Adding password protection would make it much more secure. For example, it would stop jealous friends from deleting your gamesaves.
- Admin User(s) – if you have younger siblings using your console, they can sometimes change settings or delete things without your knowledge. Having an “admin” account can prevent “non-admin” users from tampering with settings and deleting files. This is especially important with the System Update feature.
- “Appear Offline” – signing into the PSN means everyone can see you online. But this is necessary to access the PlayStation Store and playing games. There should be a “appear offline” feature allowing you to appear offline to friends, but giving access to all the PSN features.
- Keyboard Shortcuts – The XMB supports a keyboard, but there are no shortcut keys. Pressing “S” on the friends list should scroll down to the first name beginning with “S”. Pressing “Del” on a video/photo etc. should give you the option to delete it.
- Screenshots and Videos – gamers should be able to take in-game or even XMB screenshots and videos with the press of some key-combination. While video recording might affect system resources, image capture should be a lot easier to implement. This would allow gamers to show off their skills or easter-egg finds more easily. (Don’t you just hate shaky-cam videos and blurry screenshots.)
- Auto-download – if you subscribe to Qore, whenever a new episode is out it should automatically be added to your download list (in addition to appearing on your PlayStation Store download list). Similarly, you should be able to set “download all new demos” and let the PS3 download all new demos automatically.
- Better multi-taking – currently, you cannot do anything else while installing a game. You should at least be allowed to view photos or surf the net while you wait, or do something else that doesn’t use of system resources.
- Better “now playing” status – the PS3 only displays the names of games you are currently playing. Why not expand this to display “Playing Video” when watching a video or display the name of the Blu-Ray title you are watching (and display the appropriate icon). It may stop friends from pestering you.
- Message Attachments – you can only attach photos to PSN message. Why not let gamers attach bookmarks and gamesaves too?
- Force developers to use the PSN ID system – Metal Gear Solid 4 is the one game that doesn’t use the PSN ID system. Sony should force developers to use this system as it makes locating friends easier. The MGS4 Game ID just complicates things. Any add-ons should also be forced to appear on the PlayStation Store. Konami just screwed things up with the Konami ID and Game ID systems.
- Better Back-up/Restore system – backing up your console means all your content is backed up. Allowing user to customize their backup would make it easier for gamers. For example, gamers can select “Games” and “Savedata” to back on those two, and ignoring everything else. This should also work when restoring a system, allowing users to only restore a subset if items.
Let’s leave it there shall we? We could probably go on forever but whether any of the above feature see the light of day is Sony’s decision. It’s taken almost two years to get the PS3 this far and implementing even a few of the above features could take Sony another year.
If you have any comments or suggestions, make yourself heard below.
The Ultimate Firmware 2.40 In-Game XMB Guide
PS3 Firmware was released on July 2nd 2008, but was taken down after reports of the update causing problems. Seeing as not everyone has managed to update their PS3, we’ve taken it upon ourselves to bring you a list of in-game XMB features you are (not) missing out on. As you may already know, you cannot access most parts of the XMB from within a game, so we have compiled a list of features you can access (see below), and included screenshots.
Accessible in-game XMB features:
- [Users]
- Turn off System
- [Settings]
- [Accessory Settings]
- Reassign Controllers
- Controller Vibration Function
- Manage Bluetooth devices
- Audio Device Settings
- Voice Changer
- [Accessory Settings]
- [Photos]
- View Photo Information
- Delete Photos
- [Music]
- Play music (if supported by game)
- Delete Music
- View Music Information
- [Game]
- Trophy Collection
- Quit Game
- Start another game (quits current game)
- View Game Information
- [Network]
- View Active Download
- [Friends]
- Block List
- Add a Friend
- Players Met
- View/Send/Delete/Protect Messages
- View Profile
- Compare Trophies
- Delete Friends
- Block Users
- View Message Information
- Accept Friend Requests
Screenshots:
Video:
PlayStation Home still on schedule for fall launch
PlayStation Home is still on schedule to release the PlayStation Home Open Beta this fall. In an interview with Next-Gen.biz, Eric Lempel, director of PlayStation Network Operations, said, "The home open beta is still on schedule for release later this fall". Despite numerous delays, Lempel assures gamers that Home will be worth the wait. In addition, Lempel also mentioned that Home will be a fully robust service and will be representative of what the virtual world will ultimately offer.
Eric Lempel also said,
"I don’t have any more specifics right now, but like Kaz [Hirai] said, it will go live [in the US] this summer and I think it will offer consumers everything they’re looking for from us. It will offer everything they expect from us and probably a little bit more."
When asked about a European and Japanese launch Lempel said that he couldn’t "speak for the other regions at this time".
[Via: Next-Gen.biz]