Sony has revealed that Variable Refresh Rate (VRR) support will start rolling out globally to PS5 players this week. On HDMI 2.1 VRR-compatible TVs and PC monitors, VRR dynamically syncs the refresh rate of the display to the PS5 console’s graphical output. Games will start to receive patches that will enable VRR support.
VRR support will be added to the console via a new Firmware update, releasing in the next few days. Once you’ve received the update, VRR will automatically be enabled for supported games if your PS5 console is connected to an HDMI 2.1 VRR-compatible TV or PC monitor.
VRR enhances visual performance for PS5 games by minimizing or eliminating visual artifacts, such as frame pacing issues and screen tearing. Gameplay in many PS5 titles feels smoother as scenes render seamlessly, graphics look crisper, and input lag is reduced. Previously released PS5 games can be fully optimized for VRR through a game patch and future games may include VRR support at launch.
In the coming weeks, the PS5 versions of these titles will receive game patches enabling VRR support:
- Astro’s Playroom
- Call of Duty: Vanguard
- Call of Duty: Black Ops Cold War
- Deathloop
- Destiny 2
- Devil May Cry 5 Special Edition
- DIRT 5
- Godfall
- Marvel’s Spider-Man Remastered
- Marvel’s Spider-Man: Miles Morales
- Ratchet & Clank: Rift Apart
- Resident Evil Village
- Tiny Tina’s Wonderlands
- Tom Clancy’s Rainbow Six Siege
- Tribes of Midgard