Square Enix has announced that Marvel’s Avengers is heading to the PS5 and Xbox Series X|S next month. The next-gen version of the game will include better visuals and frame rates, haptic feedback on the DualSense controller and faster load times.
A trailer for the PS5 version of the game, showing the improvements you can expect. The upgrade will be free to anyone who already owns the PS4 or Xbox One version of the game (within the same console family).
The next-gen version will also include two Operations:
- Hawkeye: Future Imperfect
- Kate Bishop: Taking Aim
The next-gen version of Marvel’s Avengers will be releasing on 18th March 2021. There is still no word on when Spider-Man will be added to the game either, who is a PlayStation exclusive character.
A new update for Marvel’s Avengers on the PS4 was also released last week, updating the game to v1.4.2. You can check out the rather large release notes for the patch below.
Marvel’s Avengers Patch v1.4.2 Release Notes
New Features
Due to continued exploration and defending of Earth, we have increased resource caps to the following:
- Polychoron = 999
- Upgrade Modules = 999
- DNA Keys = 99
- Fragments = 99,999
- Units = 999,999
Reassemble Campaign & Avengers Initiative
- Taking AIM Operation
- Kate’s HARM Room is now replayable for everyone who has already completed it
- Switching to the Taking AIM Operation and then returning to the Reassemble Campaign no longer results in players being unable to interact with the next campaign interaction prompt
- Improved lighting on Getz during cinematic prior to fighting him in Masks
- More than Inhuman
- The More than Inhuman mission no longer disappears from the War Table
- Reassemble Campaign
- New Normal
- Using grapple swing before it was unlocked in the tutorial no longer gets the camera stuck in a bad position on some occasions
- The Road Back
- Fixed an infinite black screen during transition to Kamala waking up after battle on the helicarrier deck
- To Find Olympia
- New Normal
- Fixed a rare issue where Kamala could not interact with the 3rd console when trying to power the doors to the Archive
- To Stand Alone
- Fixed occurrence where Black Widow couldn’t interact with the first console
- Fixed an issue where the control panel would not raise out of the ground following the Veil of Shadows tutorial
- Fixed a rare issue where combat did not progress after fighting the first Adaptoid in the lobby
- Fixed an area with missing collision and a hidden strongbox
- Once an Avenger
- Fixed a rare issue where enemies did not spawn after transition into the room after Kamala broke the door
- By Force of Mind
- Fixed a rare issue where the second combat encounter wouldn’t progress after defeating the first wave
- Fixed an infinite black screen if a player jumped off the platform of the first combat area just as the final enemy was killed
- Fixed a rare issue where Hulk did not smash the door, preventing progression after the chase sequence
- Fixed an issue where players could not complete the objective in the Rockets’ Red Glare mission
Multiplayer and Match Making
- The “Unable to Join Strike Team” message no longer displays incorrectly when trying to join a player that had been already matched
- Fixed an issue where a player may be invisible to their Strike Team members
- SPIN Exo suppression fields are now visible to all players
- Various matchmaking optimizations and fixes
Art & Animation
- Fixed text/imagery and textures used on…And We’re Back!, Mayhem Over Manhattan, and Rockets’ Red Glare
- Black Widow’s hair now displays correctly on her Classic Stealth outfit
- Iron Man’s Low Battery emote now displays correctly
User Interface
- Players with Mobile or Dynamic controller layouts no longer need to double tap when attempting to ping for it to function
- Tooltips now properly populate when hovering over minor/major Artifacts
- Items marked for mass dismantle are now properly indicated by a red square preceding the dismantling
- Fixed an issue where tracking an excursion on the War Table would highlight completed missions as well as missions that still needed to be completed
- Fixed a rare issue that would cause unintended text to appear when selecting a challenge level via the War Table
- Fixed an issue where players were unable to change heroes in the Quinjet for Hive missions
- Various crash, black screen, and infinite loading screen fixes
- Fixed an issue that could result in Iconic Missions not showing up correctly
Combat
- Kate’s Explosive Arrow landing indicator now displays correctly with its trajectory indicator
- Kate’s Quantum Field skill now correctly displays the Area of Effect indicator when used near walls
- The War Ship’s flamethrower turrets now properly target and engage players
- Fixed a rare issue that caused Adaptoids to sometimes grab players, despite perfect dodging the attack
- Improved the notification players receive when being targeted by Adaptoid beam attacks
- Pressure plates now activate correctly after performing combat around them
- Kate Bishop now consistently activates pressure plates correctly
- Fixed an issue where one player’s hero was immobilized at the start of an Elite Hive mission in multiplayer
- Kate is no longer invulnerable during Quantum Surge with the Overcharge Regenerator perk equipped
- The Quantum Regenerator perk now works as intended, granting additional health and energy
- The Blink Shroud perk correctly activates Kate’s Ultimate Heroic rather than Quantum Shroud
- Kate Bishop can no longer “fly” when jumping after blink-dashing in mid-air
- Kate can now be revived correctly as a companion after getting downed by an Adaptoid
- Fixed an issue that would sometimes cause Hulkbuster to lose functionality when Thor uses his support heroic
- Fixed various issues that allowed players to go out of bounds
- Fixed multiple issues with enemies spawning out of bounds
Gear, Challenges & Rewards
- Ms. Marvel’s Iconic Outfit is no longer locked after finishing The Magnificent Ms. Marvel mission chain
- Fixed an issue where tracking the Global Offensive mission chain would sometimes give improper objective direction
- The description of Priority Missions now display the correct Legendary Gear rewards and not Exotic Hivemind Gear
- Modules and resource rewards are now affected by the difficulty modifier
- Vaults no longer drop Rare Gear if you’re above Power Level 80 as mission completion rewards. Instead, Epic Gear or Legendary Hero Set Gear will now be rewarded
- Hivemind Gear:
- Kate’s Hivemind Gear will now use her set names
- Melee and Ranged items will now have their third perk tied to what status effect rolls they have as their first and second perk. Example: If you got 2 plasma perks, the third will be plasma reinforcing or Jarvis-related
- Cosmic damage perks can now appear on Hivemind Gear
- Tachyon Surge Gear:
- Defensive perks will now appear more often on Defensive Gear
- Ranged-focused perks will now appear more often on Ranged Gear
- Cosmic Gear:
- Added more Cosmic arrow perks for Kate
- Last Avenger Standing:
- Gear dropped after the first overall completion will always be Legendary Jarvis Gear or Exotic Hero Gear with an equal chance at either
- Fixed an issue where players could not obtain the required item to complete the Harvest: Wiring Bundles Assignment
- Due to future refocusing efforts, players can no longer complete challenges in the HARM Room that require defeating a specific enemy or defeating enemies using a specific attack/damage type
- Rescuing all hostages now properly counts towards challenges and faction assignments
Known Issues & Workarounds
- SHIELD Daily Villain Sectors are erroneously showing as completed
- Iron Man’s regular missile attack does not trigger positive/negative status effect bonuses
- AI companions have difficulty hacking doors unless they’re standing right by it when the player Pings for action
- More Than Inhuman is not showing up for those who were previously missing it
- The cape of the Iron Knight Outfit is not present on the Main Menu or during Quinjet sequences