Following the initial announcement at Paris Games Week last summer, a new trailer for Quantic Dream’s Detroit: Become Human was revealed at Sony’s E3 Press Conference. In the trailer, based on in-game footage, the game’s protagonist, an android detective named Conner, has to make a selection of choices to save a girl taken hostage by another android.
The game is set in the near-future city of Detroit, where life-like Androids have replaced humans in most tasks: they are workers, babysitters, gardeners, nurses, teachers, clerks. The story of Detroit starts with an unexplained incident that begins to affect the Androids, turning them “deviant”.
Connor is an advanced prototype assigned to police forces to help them investigate cases involving deviants.
In this new trailer, Connor is confronted with a tense hostage situation involving a deviant android holding a little girl and threatening to jump from a rooftop. Depending on your decisions and strategy, Connor will succeed or fail in saving the girl; survive or die. Your actions will lead to different outcomes and will have consequences far beyond this scene.
Detroit is based on the same concepts as Heavy Rain, but taken to another level. Through your actions and decisions you drive the story and face the consequences of your choices. And if a character dies, the store will continue without them.
The game is powered by a brand-new engine with many advanced features (new renderers, a new dynamic lighting engine, physically-based shaders, physical cameras, and much more cool stuff).
Detroit: Become Human is still in development for the PS4, and a release date has not yet been revealed.