With two patches for Assassin’s Creed: Unity already released since the game’s launch last week, Ubisoft have detailed changes coming to the game in the third patch. It’s good to see the game getting patched at breakneck speeds, however inconvenient it might be for players.
The third patch will include:
- Gameplay: this includes bugs like Arno getting stuck on certain areas of the map (including a few more hay carts), problems with getting into/out of cover, character animation bugs, and general camera problems
- AI & Crowd: in this category are problems with NPC animations, crowd events, and crowd stations, NPC navigation issues, as well as bugs related to NPCs detecting Arno’s activities in various situations
- Matchmaking & Connectivity: this covers a number of issues related to co-op play, including bugs with joining games in-progress and problems that happen during host migration
- Menus & HUD: fixes in this category will address missing details in certain menus, problems with some of the mission objective and co-op update pop-ups, localization inconsistencies, as well as some of the issues with menus and pop-ups overlapping each other
- General Stability: this includes fixes for a number of crash situations we’ve identified in both campaign and co-op modes.
The patch notes above are just a brief snippet of the changes in the third patch, and it will by no means address all the issues in the game. It’s a shame that AAA games like this are released in incomplete and sometimes broken states, but that’s what happens when you try making the most of the Holiday season.