Knack launches on the PS4 in Europe in just under two weeks, and it’s already available in North America. The game has been in development for over three years, with the architect of the PS4, Mark Cerny, as the game’s Director. Knack has the ability to pick up pieces of the environment and grow larger, so over the course of a level he can grow from a three foot tall “mascot” type character to a thirty foot tall rampaging monster.
The game features a full CGI film worth of story, and a local co-op mode that can drop in or out at any time, either using a second DualShock 4 controller or using Second Screen on a PS Vita.