The MAG Public Beta has received a client update, bringing the version to v1.30. his new MAG Public Beta release includes over 8,000 updates and fixes, too many to list in detail, but we’ve included some of the significant changes below. If you are not yet a part of the MAG Public Beta there is still time. If you pre-order MAG at GameStop in the US or EB Games in Canada you receive access to the MAG Public Beta. And remember, from November 9th until November 20th the only way to access the MAG Public Beta in North America is to pre-order MAG.
Partial Changelog:
- Framerate improvements in all environments
- Vote/ Kick implemented
- Art and lighting updates to all levels
- Art updates to weapons, vehicles and objects
- Animation improvement and updates
- Client patching improvements
- Design tuning on all environments (attacker/defender, out of bounds, sightlines, routing…)
- Tuned all skills (skill point expense, skill trees, skill effects)
- Tuning pass on experience rewarded for all actions (resuscitate, heal other, destroy turret, destroy motor pool….)
- Tuning pass on player & leadership experience progressions
- Full audio tuning pass
- Bunker, APC, and Spawn camera adjustments
- Lowered initial spawn times for attackers and defenders for all gametypes
- Update Major/Minor victory and loss percentages and conditions for all gametypes
- Updated Domination gametype scoring values
- Improved weapon feel and hit feedback