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The competitive playlists contains 2 maps, with 2 game types available on each: Deathmatch and Plunder. Deathmatch is pretty similar to what you’ve come to expect out of “team deathmatch” in other games. Plunder is Naughty Dog’s take on “capture the flag.” At the start of a round, we’ve placed a treasure in a neutral location on the map and the first team to bring it back to their capture chest scores a point – three points to win.
As for the cooperative playlist, Naughty Dog has put in a snippet of one of their co-op experiences. With three players in a co-op match, you play as either Drake, Sully, or Chloe as they fight their way through a war-torn city to recover a treasure worth a fortune. In this mode, teamwork is everything and running off alone is a sure way to get killed. Thankfully, in most cases – except for, say, being blown up – you’re not out of the game. If you’ve been downed, you can be revived by one of the other players before your timer runs out! If everyone wipes, you start at the last checkpoint you passed, but be careful, if everyone wipes three times the match is over and you have to start over again.
You are ranked on the total amount of online cash you have earned. This includes both the co-op and competitive modes, so you can rank up either way. In competitive, you earn cash for defeating enemies, and earning medals. In co-op, you earn cash for your point score and by earning medals. You can see your rank both next to your name in the lobby and scoreboard, as well as in the Profile screen.
Read more about the beta on the US PlayStation.Blog.